/** * Copyright (C) 2011 by Morten S. Mikkelsen * * This software is provided 'as-is', without any express or implied * warranty. In no event will the authors be held liable for any damages * arising from the use of this software. * * Permission is granted to anyone to use this software for any purpose, * including commercial applications, and to alter it and redistribute it * freely, subject to the following restrictions: * * 1. The origin of this software must not be misrepresented; you must not * claim that you wrote the original software. If you use this software * in a product, an acknowledgment in the product documentation would be * appreciated but is not required. * 2. Altered source versions must be plainly marked as such, and must not be * misrepresented as being the original software. * 3. This notice may not be removed or altered from any source distribution. */ #ifndef __WELDMESH_H__ #define __WELDMESH_H__ #ifdef __cplusplus extern "C" { #endif // piRemapTable must be initialized and point to an area in memory // with the byte size: iNrVerticesIn * sizeof(int). // pfVertexDataOut must be initialized and point to an area in memory // with the byte size: iNrVerticesIn * iFloatsPerVert * sizeof(float). // At the end of the WeldMesh() call the array pfVertexDataOut will contain // unique vertices only. Each entry in piRemapTable contains the index to // the new location of the vertex in pfVertexDataOut in units of iFloatsPerVert. // Note that this code is suitable for welding both unindexed meshes but also // indexed meshes which need to have duplicates removed. In the latter case // one simply uses the remap table to convert the old index list to the new vertex array. // Finally, the return value is the number of unique vertices found. int WeldMesh(int * piRemapTable, float * pfVertexDataOut, const float pfVertexDataIn[], const int iNrVerticesIn, const int iFloatsPerVert); #ifdef __cplusplus } #endif #endif